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Bundle in a Box is DRM-free in Deep Space, with DRM (Death Ray Manta)

posted by Pedro CubiasPedro Cubias 1794 days, 17 hours, 48 minutes ago
Monday, September 17, 2012 6:02:09 AM GMT
Death Ray Manta is available exclusively via the Bundle in a Box right now, alongside Space Giraffe, The Wreckless, Dark Scavenger and Armalyte, and special content for Droidscape: Basilica when that drops in the final quarter of 2012 for iOS and Android. Paying more than the average ($4.59 as of this writing) gets you Sol: Exodus, Miner Wars Arena, RobotRiot and Armalyte Extras. As the total number of sales increases, more goodies for everyone are unlocked as well. (more)
category: industry | clicked: 0 | comment | | source: www.joystiq.com
tags: death ray manta, deep space, DRM free, Indie, indie-bundle, MAC, pc, Space Giraffe, the wreckless
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IndieGameStand channels Humble Bundle, Woot starting September 26

posted by Pedro CubiasPedro Cubias 1799 days, 15 hours, 53 minutes ago
Wednesday, September 12, 2012 7:57:11 AM GMT
IndieGameStand is the permanent, quickfire extrapolation of the seasonal indie bundles, hosting a new indie game every four days for a nominal fee of "pay what you want," launching September 26. (more)
category: industry | clicked: 0 | comment | | source: www.joystiq.com
tags: bundle, Indie, indie-bundle, indiegamestand, MAC, pay what you want, pc
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UKIE wants 30% games industry tax break, UK begins tax plan scrutiny

posted by Pedro CubiasPedro Cubias 1799 days, 15 hours, 55 minutes ago
Wednesday, September 12, 2012 7:54:14 AM GMT
UKIE, a trade group for the entertainment industry in the UK, joined UK gaming trade association TIGA in calling for a tax relief flat rate of 30 percent across the industry, in the hopes of stimulating the UK's game development business. In March, UK chancellor George Osborne pledged to "turn Britain into Europe's technology centre, starting with digital content," by extending the country's film tax breaks to the TV, animation and gaming industries. (more)
category: wii | clicked: 0 | comment | | source: www.joystiq.com
tags: 3ds, government, law, MAC, microsoft, mobile, nintendo, pc, Playstation, playstation vita, ps3, Tax, tax-break, taxes, tax-relief, Tiga, uk, ukie, vita, wii u, XboX
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Omerta: City of Gangsters screens, featuring an infamous gang

posted by Pedro CubiasPedro Cubias 1799 days, 15 hours, 56 minutes ago
Wednesday, September 12, 2012 7:53:52 AM GMT
Brainstorm: Omerta: City of Gangsters, November's Atlantic City-based prohibition-era mob simulator developed by Haemimont Games, can't use Nazis as enemies. It wouldn't be historically accurate. So, what about the KKK? And what if the KKK leader was beaten by a black dude in a flamboyant purple jacket? (more)
category: industry | clicked: 0 | comment | | source: www.joystiq.com
tags: Haemimont Games, Kalypso media, omerta city of gangsters, pc
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Scammers attempting to crack Guild Wars 2 accounts

posted by Pedro CubiasPedro Cubias 1800 days, 15 hours, 16 minutes ago
Tuesday, September 11, 2012 8:33:55 AM GMT
ArenaNet has revealed that scammers have a list of usernames and passwords from other websites, and are systematically trying them all on Guild Wars 2. Ah, the fun world of MMOs. (more)
category: industry | clicked: 0 | comment | | source: www.destructoid.com
tags: Guild Wars, hacking, MMO, pc, Role Playing Games
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Review: Tower Wars

posted by Pedro CubiasPedro Cubias 1800 days, 15 hours, 18 minutes ago
Tuesday, September 11, 2012 8:31:44 AM GMT
Tower defense games are somewhat an addiction of mine; instinctively strategic yet part determination and endurance, these titles have always delighted and frustrated the wits out of me. Lately, there’s been a surge of tower defense games -- from casual to creative, each game that comes out seems to invent or broaden some new aspect of the genre. As a result, breaking the mold of basic tower defense principles and coming out with something unique can be tricky. (more)
category: industry | clicked: 0 | comment | | source: www.destructoid.com
tags: pc, reviews, Steam, Strategy games, tower defense
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Amnesia sales surpass a million, dev working on new horror game

posted by Pedro CubiasPedro Cubias 1800 days, 15 hours, 20 minutes ago
Tuesday, September 11, 2012 8:29:26 AM GMT
Frictional Games' Amnesia: The Dark Descent has sold over a million copies over the past two years. Breaking the math down, Frictional owner Thomas Grip says sales of 1.4 million is the "optimistic figure," since he doesn't think people purchasing multiple copies should count. The game's inclusion with the Humble Indie Bundle and Potato Sack account for many sales and overlap in his estimate. (more)
category: ps3 | clicked: 0 | comment | | source: www.joystiq.com
tags: amnesia the dark descent, Frictional Games, pc
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NYT: EA tried to buy Valve

posted by Pedro CubiasPedro Cubias 1800 days, 15 hours, 23 minutes ago
Tuesday, September 11, 2012 8:27:00 AM GMT
EA has tried "over the years" to buy out Valve, the New York Times reports. These talks, had they ever reached negotiation, would have valued Valve at "well over $1 billion," NYT says, which is most likely a ridiculous understatement. (more)
category: industry | clicked: 0 | comment | | source: www.joystiq.com
tags: buy out, Buyout, ea, electronic-arts, MAC, new-york-times, nyt, pc, Steam, valve
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Double-take: Black Ops 2's Vonderhaar walks us through the multiplayer trailer

posted by Pedro CubiasPedro Cubias 1800 days, 15 hours, 24 minutes ago
Tuesday, September 11, 2012 8:25:49 AM GMT
Had a hard time catching all of the new multiplayer stuff revealed in the first Black Ops 2 multiplayer trailer? Treyarch game design director David Vonderhaar takes us on an extended tour of that trailer and clues us in on the new tech and firepower coming in November's sequel. (more)
category: xbox360 | clicked: 0 | comment | | source: www.joystiq.com
tags: microsoft, pc, Playstation, ps3, treyarch, xbox360
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Darksiders II sells 247,000 in North America at launch

posted by Pedro CubiasPedro Cubias 1801 days, 14 hours, 58 minutes ago
Monday, September 10, 2012 8:51:50 AM GMT
This humble number was still enough to have Darksiders II place first in the NPD's software sales for the month of August, with sales overall dropping 20% since last year. (more)
category: ps3 | clicked: 0 | comment | | source: www.destructoid.com
tags: Action, Analysts, Game Sales, pc, ps3
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Shantae: Risky's Revenge attempting tri-platform with Steam Greenlight

posted by Pedro CubiasPedro Cubias 1801 days, 16 hours, 1 minute ago
Monday, September 10, 2012 7:49:13 AM GMT
WayForward, the developer behind adorable DSiWare and iOS game Shantae: Risky's Revenge, wants to get this thing on Steam, and it's using Greenlight to do so. You may recognize WayForward as the team behind the Adventure Time game for DS, as well as BloodRayne: Retrayal and Double Dragon Neon. (more)
category: industry | clicked: 0 | comment | | source: www.joystiq.com
tags: greenlight, Indie, pc, shantae riskys revenge, steam greenlight, wayforward
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Preview: Strike Suit Zero and space-based mech warfare

posted by Pedro CubiasPedro Cubias 1803 days, 14 hours, 22 minutes ago
Saturday, September 08, 2012 9:27:16 AM GMT
Born Ready Games has a vision to revive large-scale space combat as a viable genre in the vein of games like Wing Commander and Freelancer. With their new PC venture Strike Suit Zero, the company is poised to do exactly that. (more)
category: industry | clicked: 0 | comment | | source: www.destructoid.com
tags: gallery, mech, pc, Previews, space sim
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Preview: Call of Juarez: The Gunslinger is ... arcadey?

posted by Pedro CubiasPedro Cubias 1803 days, 14 hours, 24 minutes ago
Saturday, September 08, 2012 9:25:55 AM GMT
So it seems that Call of Juarez's brief stint in the modern era is over with. Goodbye and good riddance, I say. Returning to the old west setting of its series heritage, Call of Juarez: The Gunslinger aims to bring an arcade flair all its own. (more)
category: xbox360 | clicked: 0 | comment | | source: www.destructoid.com
tags: arcade, pc, Previews, ps3, PSN, shooters, Techland, ubisoft, Xbox 360, Xbox Live Arcade
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Point and click on these GoG adventure game discounts

posted by Pedro CubiasPedro Cubias 1803 days, 14 hours, 29 minutes ago
Saturday, September 08, 2012 9:21:13 AM GMT
Okay let's see, I've got a map of the basement, two spools of thread, a key with a skull on it and four packs of gummi fruit snacks in the inventory. Something in here has to let me turn on the computer so I can write an article about GoG's 50 percent off sale on adventure games. Maybe the fruit snacks? (more)
category: industry | clicked: 0 | comment | | source: www.joystiq.com
tags: Blackwell, Botanicula, gog, Machinarium, pc, Resonance, The Whispered World
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Kickstarter declares 2012 'the year of the game'

posted by Pedro CubiasPedro Cubias 1803 days, 14 hours, 30 minutes ago
Saturday, September 08, 2012 9:19:27 AM GMT
Seven of the eleven Kickstarter projects to surpass $1 million in funding belong to the games category. In a post entitled "The Year of the Game," the crowd funding site reveals that games have gone from the eighth most-funded category in the site's three-year history to the second. (more)
category: industry | clicked: 0 | comment | | source: www.joystiq.com
tags: Double Fine, double-fine-adventure, kickstarter, pc, planetary-annihilation, uber entertainment
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NPD: Darksiders 2 sold 247K copies in August

posted by Pedro CubiasPedro Cubias 1803 days, 14 hours, 57 minutes ago
Saturday, September 08, 2012 8:53:10 AM GMT
Darksiders 2 brought Death to top of the NPD charts for the month of August, having launched on August 14 in North America. In close to two weeks – the cut-off for NPD's August period was August 25 – the Vigil Games sequel managed to move 247,000 copies at retail, GI.biz reports. This figure doesn't account for international sales or Steam, and is perhaps a muted victory in a month that saw software sales go down year-over-year. (more)
category: wii | clicked: 0 | comment | | source: www.joystiq.com
tags: darksiders 2, microsoft, nintendo, NPD, pc, Playstation, ps3, thq, Vigil Games, wii u, XboX
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Epic Games opening Seattle studio for Unreal Engine 4

posted by Pedro CubiasPedro Cubias 1804 days, 17 hours, 16 minutes ago
Friday, September 07, 2012 6:33:39 AM GMT
"The proximity to key partners, the density of world-class talent and all the factors that make Seattle an attractive place to live convinced us that it is the perfect locale for Epic's West Coast operation," stated Epic Games president Mike Capps. "We are looking to hire even more of the best engineers around to contribute to Unreal Engine 4, which we believe is set to change the way we all make games." (more)
category: industry | clicked: 0 | comment | | source: www.destructoid.com
tags: Developer stuff, epic games, Next Xbox, pc, unreal engine
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You need to play Super Amazing Wagon Adventure

posted by Pedro CubiasPedro Cubias 1804 days, 17 hours, 17 minutes ago
Friday, September 07, 2012 6:32:57 AM GMT
Many of us can agree that Oregon Trail is pretty great, even if it isn't the most terribly exciting game all these years later. Even still, we have fond memories and independent developers have been able to capture that spirit with original titles that aren't quite so passive in their gameplay. (more)
category: xbox360 | clicked: 0 | comment | | source: www.destructoid.com
tags: HAHA Weird, Indie, pc, Shmups, XboX
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Cannon Brawl brings 2D RTS to the PAX 10

posted by Pedro CubiasPedro Cubias 1804 days, 17 hours, 30 minutes ago
Friday, September 07, 2012 6:20:12 AM GMT
The PAX 10 picked some excellent titles to show off right outside of PAX's Indie Megabooth in Seattle last weekend. Of the indie games on display, a 2D real-time strategy game called Cannon Brawl was my favorite. Cannon Brawl (formerly called Dstroyd) is the product of four developers calling themselves Turtle Sandbox Games, and was a winner of the Activision Independent Games Competition last year, picking up $175,000 and a chance to be published with Activision. (more)
category: xbox360 | clicked: 0 | comment | | source: www.joystiq.com
tags: pax prime 2012, pc, RTS, turtle sandbox, turtle sandbox games, xbox360
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Notch still working on 0x10c, despite a few stops and starts

posted by Pedro CubiasPedro Cubias 1804 days, 17 hours, 33 minutes ago
Friday, September 07, 2012 6:16:20 AM GMT
Speaking to Joystiq at PAX last weekend, Minecraft creator Markus "Notch" Persson told us that while most of his days lately are taken up with "just discussing how to do stuff" ("and then Reddit," he added slyly), work continues on the 0x10c space game he announced a while ago. Oh, and in case you're still wondering how the title is pronounced, Notch calls it "ten-to-the-C." (more)
category: industry | clicked: 0 | comment | | source: www.joystiq.com
tags: Interview, notch, pax prime 2012, PAX-2012, pc, physics, sci-fi, ships, space
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